Skip to main content

Reading Response

 

The article “The Work of Art in the Age of Mechanical Reproduction,” written in 1936, by the German philosopher Walter Benjamin (1892-1942)  www.marxists.org/reference/subject/philosophy/works/ge/benjamin.html 

The YouTube video seen below is a discussion of the above-mentioned article by Dr. Ellie Anderson:

After reading an watching the video we can relate to his ideas (Walter Benjamin) regarding: What is art? and How art can influence in our state of being or our perception? It is by our understanding of how the development of technological devices and tools have influenced each generation throughout our human civilization’s history. It is by the adoption of these technologic devices as tools to create art that will enhance and help us in our human creativity.

Each human generation has been confronted with geopolitical, social, educational, health-related/spiritual and economic issues to solve that have influenced our creativity and the way art is expressed, conveyed, and distributed to the public. It is by our learning and understanding (through art history) of how past generations had solved problems/themes/topics/issues that were presented to them, historical solutions that we are somewhat continuously revising as a way to find, so call, “new solutions.”

Within our generation we have members of different generations, who are still alive, whose approaches to “new solutions” use digital technological devices and tools that are available. It has become the global conversation or communication, among different members of society, that today is possible by digital social media. Digital artists’ creativity and work is done using digital/electronic devices: computers, iPad, iPhone, digital cameras, etc. and software: Adobe (Photoshop, Photoshop sketch, Illustrator, Illustrator Draw, InDesign), Astropad Studio, Affinity designer, etc.

Charlene Lewis, https://artincontext.org/what-is-digital-art/ (Art in context), wrote an article which is titled “What is digital art? A look at the exciting Digital Art Movement,” where she not only explains its definition but the development and evolution of digital art. She mentions the use of the computer Amiga (1985-1994) by Andy Warhol (American, 1928-1987) to draw and paint in 1985 that can be seen in a video: The invisible photographer II, 2014, https://www.artforum.com/video/the-invisible-photograph-part-ii-trapped-2014-46773

Comments

Popular posts from this blog

Web Links

Positioning the p5.js sketch canvas in the website (November 16) https://github.com/processing/p5.js/wiki/Positioning-your-canvas   How to structure a effective Typographic Hierarchy https://www.toptal.com/designers/typography/typographic-hierarchy Writing About your Work https://creative-capital.org/2013/01/03/writing-about-your-work/ https://theabundantartist.com/how-to-write-an-artists-statement-that-doesnt-suck/ https://www.artbusiness.com/artstate.html Image Maps https://www.w3schools.com/html/html_images_imagemap.asp In Dreamweaver https://helpx.adobe.com/dreamweaver/using/image-maps.html Rhizome https://artbase.rhizome.org/wiki/Main_Page V2 https://www.v2.nl/ Intercommunication Center https://www.ntticc.or.jp/en/ Penny Stamps Lectures  https://stamps.umich.edu/penny-stamps-speaker-series Light Box Query https://lokeshdhakar.com/projects/lightbox2/ Google Fonts https://fonts.google.com/ Meta Tags https://www.w3schools.com/tags/tag_meta.asp How to Create Tooltips https://...

Personal Website

homepages.utoledo.edu/mditore Critique Do not link name and last name with an artwork (p5.js) Change the location of Contact, also change the name to call it Blog Make sure that the Generative art is linked to the page or use a photograph to linked it to the p5.js site Make sure that all formatting is unified Correct grammar mistake in Animation on page 1  Photographs sizing on portfolio: Print

Booklet pages formatting design process...

The booklet is a guide to provide art museum docents or teachers an art museum gallery visit that can add hands-on activities to the museum tour as a way of engaging the visitor in the appreciation of the museum's artworks and art in general. This booklet's artworks are not at the museum's collection but are part of a private collection (a requirement of the graphic design class assignment to use personal photographs), but a QR code is provided to link with the Toledo Museum of Art e-museum site where museum artworks from its permanent collection can be chosen to be included in art gallery activities. Above, one can appreciate the screenshots of the two spreads of four pages of the booklet that describes two hands-on gallery activities: Puzzle and Collage.  The formatting of the pages is similar to maintain uniformity of the design, understanding where the data is located that helps in the understanding that is required when engaging in a step-by-step activity.  The backgro...